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You have traditional races with weapons, a battle mode, a battle mode with a bit of territory capturing akin to point control in an FPS, and a race mode where the first person to be run off the road by the ever-moving screen gets taken out for a round. World Series offers up a healthy amount of variety in a well-crafted package. It was a fine test of the waters, and with solid marks, World Series looks to continue a longtime racing tradition for a whole new generation of players. The most recent game like this was Toybox Turbos, which offered up the same kind of thrills, only without the Micro Machines license. The Sega Genesis classic has stood the test of time nicely, as has its PS1 follow-up from 20 years ago. It was essentially a kid’s dream game for kids since it let you race a variety of vehicles against one another and do so in settings that every kid had at least interacted with at some point in their lives. The original game stood out because it was incredibly addictive and used real-life environments, which was unusual at the time. Over the past 25 years, the beloved tiny toy car brand has not only been something that kids craved as toy fans, but also something that gamers could count on for a quality racing game. Digital storefronts are littered with toy car-based games that take you around tracks inspired by real parts of a house - but none of them have had the polish or charm of a Micro Machines game. Since 1991, they have created some of the most enjoyable multiplayer-focused racing games that have spawned countless imitators.
MICRO MACHINES WORLD SERIES GAME LICENSE
Codemasters has been associated with the Micro Machines license longer than many modern-day gamers have been alive.